Droquit
Droquit mature at age 10, living up until around 50-60 years.
Appearance-wise, the Droquit are similar to the Salsant except for the horns on the sides of their heads. They are often slightly taller, often between 170cm and 195cm, weighing between 70 to 85kg. They also have patches of dark scales along various parts of their body, particularly the shoulders, back, elbows and knees as well as the sides of their face. Their skin can range from a pale color similar to most Salsant to a dark blue.
Bonus: Droquit gain an extra appendage, a tail, which can take damage like any other bodypart. This tail can not be used to attack or grab.
Crippled:
No adverse effects, except for pain. You may, as short action, destroy your tail by separating it from your body. If done in this way, the tail will wriggle on the ground for one hour.
Destroyed:
Your tail separates from your body. After 24 hours, a new tail regrows with 1 HP.
Tail
No adverse effects, except for pain. You may, as short action, destroy your tail by separating it from your body. If done in this way, the tail will wriggle on the ground for one hour.
Destroyed:
Your tail separates from your body. After 24 hours, a new tail regrows with 1 HP.
Droquit names often have a spiritual ring to them. Names for males and females do not differ and the Droquit do not have a simple first name/surname structure. Family names seem unimportant as to them each newborn is a soul returning from a previous life. For the same reason, familial ties are often far less important than their tribe. Examples include:
- Quiet Mountain
- Ten Thousand Blessings
- Indestructible Mountain
- Moonlight
- Illuminating Way
Each Droquit also belongs to one of the three Great Tribes: the Radiant Sun, the Unbroken Mountain or the Everlasting Storm. A fourth house, the Silver Moon, was believed to have gone extinct during the eruption of the volcano that drove the Droquit from their lands, though some still claim sightings of their people from time to time. Many Droquit still refer to the four Great Tribes as a sign of respect, believing their souls trapped and unable to reincarnate after the catastrophe.
