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Music

Intensive: Yes
Your ability to play musical instruments.

Moves


Soothing Melody

Time: At least 1 Minute
Prerequisites: Proficiency Level 1
You play a melody to soothe your audience. Roll a Check; all creatures that can hear your music get a Disadvantage equal to your rolled Hits to their Willpower Proficiency. If this means their Willpower Proficiency Difficulty becomes zero or less, they become charmed by you for as long as you continue to play.

Inspiring Melody

Time: At least 1 Minute
Prerequisites: Proficiency Level 1
You play a melody to inspire your audience. Roll a Check; all creatures that can hear your music get an Advantage (or a Disadvantage if they are hostile to you) equal to your rolled Hits to their Willpower Proficiency. Hostile creatures that have their Willpower Proficiency Difficulty reduced to zero or below become frightened of you and your allies as long as you continue to play.

Impressing Melody

Time: At least 1 Minute
Prerequisites: Proficiency Level 1
You play a melody to impress your audience. Roll a Check to determine the impressiveness of your music.