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Cooking

Intensive: Yes
Your ability to turn raw ingredients into meals.

Moves


Cook Warm Meal

Time: 20 Minutes per person
Prerequisites: Proficiency Level 1
You prepare various ingredients over a fire, cooking a nice warm meal to warm the body. Roll a Check to determine how successful you were in making a delicious meal. Each creature that eats your meal will be nourished for half a day and will gain a +1 Advantage for any Checks made due to cold temperatures for a number of hours equal to the amount of Hits rolled.

Preserve Food

Time: Varies
Prerequisites: Proficiency Level 1
You treat raw ingredients so that they can be stored for long times without decaying in a sealed container. Roll a Check; food treated will stay good for a number of weeks equal to the amount of Hits rolled, or until their packaging is opened.

Create Rations

Time: 20 Minutes
Prerequisites: Proficiency Level 2
You prepare rations for long journeys that can be kept long and will sustain you during your travels, often made from dried meat and vegetables. Roll a Check; each Hit is a portion of food that can completely satisfy the needs of a single humanoid creature for the entire day (within reason with respect to the amount of ingredients used).

Butcher Carcass

Time: 30 Minutes
Prerequisites: Proficiency Level 2
You dismantle a carcass to extract usable meat and other materials. Roll a Check against a Difficulty determined by the GM; if you succeed, you successfully harvest the carcass for usable materials.

Prepare Refreshing Meal

Time: 5 Minutes per person
Prerequisites: None
You prepare a cold, refreshing dish ideal for a warm day. Roll a Check to determine how successful you were in making a delicious meal. Each creature that eats your meal will be nourished for half a day and will gain a +1 Advantage for any Checks made due to warm temperatures for a number of hours equal to the amount of Hits rolled.

Prepare Luxury Meal

Time: 30 Minutes per person
Prerequisites: Proficiency Level 3
You put as much effort as you can into making a prestigious delicacy. Roll a Check to determine the value of your dish (10 Sel times the amount of Hits rolled). Your dish will nourish a person that eats it for a quarter of a day.

Prepare Breakfast

Time: 1 Minute per person
Prerequisites: None
You prepare a simple meal that will get people started in the day. Roll a Check to determine your success in both taste and energy. A creature that eats this meal will be nourished for half a day and gains an Advantage equal to your rolled number of Hits to one skill of their choice, to be used up whenever making a Check (but before the results are announced). This Advantage can be gained only once per day and only if this is the first meal of that day.